Rick Vitenskap, the sage

PLAYER NAME: Jon
DESCRIPTION: Rick is a travelling human that loves to delve into the unknown. He isn't much of a combatant, nor particularly useful in the entertainment field, but he really loves to learn new things. Oddly enough, his lifelong quest for knowlege and lore seems to have greatly improved his standing with others, able to pick out bits of information on a whim.
10
+0
13
+1
12
+1
14
+2
10
+0
20
+5
CLASS [LEVEL]
EXPERIENCE
Bard [8] 35280

Race
Size
Sex
Alignment
DIETY

Human

M

M

Neutral

Ogmha

BASE SAVING THROWS
BASE ATTACK
BONUS
MAX HIT POINTS
Fortitude
Reflex
Will
TOTAL
Base
Con Adj.
+2 +6 +6 +6/+1 45 37 +8

WEAPON Attack Damage Crit
Longbow
+8/+3 (+9)
1d8(+1)
20 / x3
Range Weight Type Size Special
100
3
P
L
Masterwork (Point Blank)

WEAPON Attack Damage Crit
Dagger
+6/+1
1d4
19-20 / x2
Range Weight Type Size Special
10
1#
S/P
T
-

Armor Type Armor Bonus Max Dex Bonus
Glamered Leather Armor +1
Light
+3
+6
Check Penalty Spell Failure Speed Weight Special Properties
-
10%
30 ft
15
Glamered, +1

SHIELD Armor Bonus Weight Check Penalty Spell Failure
Buckler +1
+2
5
0
10%
Special Properties
Magical +1

HIT POINTS
CURRENT SUBDUAL TEMP.
45
-
-

ADJ. MELEE ATTACK
+6/+1
ADJ. RANGED ATTACK
+7/+2

ADJ. SAVING THROWS
Fortitude
Reflex
Will

+3

+7

+6


ADJ. ARMOR CLASS
FULL ARMOR DEX. MAG.
16
+5
+1
-

INITIATIVE
BONUS DEX OTHER
+5
+1
+4

MOVEMENT
SPEED
Base
Special

30'

30'

-



SKILLS
NAME BONUS   RANKS ABILITY MISC
Appraise
+2
=
+2
Balance
+3
=
+1
+2
Bluff
+10
=
5
+5
Climb
+0
=
+0
Concentration
+3
=
2
+1
Craft
+2
=
+2
(RT) Decipher Script
+7
=
5
+2
Diplomacy
+12
=
5
+5
+2
Disguise
+5
=
+5
Escape Artist
+1
=
+1
(*) Forgery
+2
=
+2
Gather Information
+5
=
+5
(*) Heal
+0
=
+0
Hide
+1
=
+1
(*) Intimidate
+7
=
+5
+2
Jump
+7
=
5
+0
+2
(T) Knowledge (Arcana)
+4
=
2
+2
(T) Knowledge (Arch. & Eng.)
+3
=
1
+2
(T) Knowledge (Dragons)
+3
=
1
+2
(T) Knowledge (Geography)
+3
=
1
+2
(T) Knowledge (History)
+3
=
1
+2
(T) Knowledge (Local)
+3
=
1
+2
(T) Knowledge (Nature)
+3
=
1
+2
(T) Knowledge (Nobility & Royalty)
+3
=
1
+2
(T) Knowledge (The Planes)
+4
=
2
+2
(T) Knowledge (Undead)
+3
=
1
+2
(T) Knowledge (Religion)
+4
=
2
+2
Listen
+0
=
+0
Move Silently
+4
=
3
+1
Perform
+18
=
11
+5
+2
(*) Ride
+1
=
+1
(R) Scry
+5
=
3
+2
(*) Search
+2
=
+2
(*) Sense Motive
+0
=
+0
(T) Speak Language
13
=
11
+2
(T) Spellcraft
+12
=
10
+2
(*) Spot
+0
=
+2
Swim
+0
=
+0
-
(T) Tumble
+8
=
5
+1
+2
(RT) Use Magical Device
+8
=
3
+5
(*) Use Rope
+1
=
+1
(*) Wilderness Lore
+1
=
1
+0
FEATS
Bardic Knowlege
Bardic Music
Inspire Courage
Counterspell
Fascinate
Inspire Competence
Suggestion

Human: Point Blank Shot
1. Precise Shot
3. +4 bardic Knowlege check
6. Leadership

LANGUAGES
Common (Keshian)
Common (Syrian)
Common (Tolnedran)
Draconic
Dwarven
Elven
Fey
Giant
Undercommon (?)
Goblin
Halfling
Orc
Celestial
Sylvan

Special Abilities
Bardic Knowlege -
d20+14
Bardic Music 8/day

EQUIPMENT
ITEM NAME Location Weight
Glamered Leather Armor +1
worn
15#
Masterwork Composite Longbow
back
3#
Quiver (40 arrows)
back
3#
Dagger
belt
1#
Spell Component Pouch
belt
2#
Explorer's Outfit
chest
free#
    Gray and Green Cloak
    Green Tunic
    Brown Pants
    Hard Black Boots
    Dark Green Gloves
Books of Lore
Haversack
10/0#
numerous scrolls of lore
scrolltube
1/0#
Heward's Handy Haversack
back
5#
Flint and Steel
Haversack
-
Hooded Lantern
Haversack
2/0#
1 Alchemists Fire
Haversack
1/0#
4 Oil Flasks
Haversack
4/0#
Waterskin
Haversack
3/0#
Trail Rations (5 days)
Haversack
5/0#
Masterwork Lute
Haversack
2/0#
Cure Critical Wounds Scroll
scroll tube
-
TOTAL WEIGHT
24 [29] (46)

MONEY
Red Gold
-
Platinum
-
Gold
8755
Silver
4
Copper
2
Iron Bits

GEMS & JEWELERY
Pearl
100 gp
Pearl
100 gp
   
Light Load Medium Load Heavy Load Lift Over Head Lift Off Ground Push or Drag
up to 33 lb.
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.

KNOWN SPELLS
Zero Level First Level Second Level Third Level
Dancing Lights Cure Light Wounds Blindness/Deafness Bestow Curse
Daze Detect Secret Passages Cat's Grace Confusion
Detect Magic Expeditious Retreat Detect Thoughts Major Image
Mending Identify Hold Person -
Prestidigitation - - -
Read Magic - - -
SAVE DCs
Level
DC
Per Day
Zero
15
3
1st
16
3 (+2)
2nd
17
3 (+1)
3rd
18
1 (+1)

DOMAINS
none

ACTIVE SPELLS
NAME
DURATION
-
-

SPELL NOTES

 


SPELL BOOK AND NOTES
First Second Third Fourth
- - - -


PERSONALITY & MANNERISMS
Inquisitive, and knowlegeable.
NAMES, NOTES, & ADVENTURES
Rick is struggling to feed his insatiable thirst for knowlege. Fortunately, his knack for telling stories, epics and sagas seems to have managed to let him break even. He recently came across a mini-band of adventurers that were looking into some of the goings-on at the moathouse near the little town of Homlett.

Last Updated: 22:33:03 June 22, 2002